#include "Button.h"
#include "AnimationSet.h"
#include "util.h"

namespace Implement
{
	class DemoButton : 
		public Core::UI::Button,
		public Graphics::AnimationSet
	{
	public:
		DemoButton(const Core::Position& pos,const Core::Size& size);
		virtual void OnMouseClick(const Core::Devices::MouseEvent& mouse,const Core::Devices::KeyboardEvent& keyboardMessage);
		const Core::Position& GetPos();
		int GetID();
		float GetSpeed(void);
	};

}